First steps into Animation Nodes in Blender

Coming from Cinema 4D, I am quite used to Mograph and what tools it gives to us motion graphics designers. I love it, we all do. So I was amazed to find there was similar system for Blender in the form of a plugin called Animation Nodes.

Authored by Jacques Lucke, this is a node based tool, much like expresso, another tool I love from Cinema 4D. I just had to give this a go. This is my first fumbling steps into this new world. It is a very complex system, that initially takes some getting used to, but it offers a huge amount of power to the user.

So step one was to make a grid of cloned boxes. This is the layout I eventually ended up with:

Node layout of animated blocks

I added some random rotation and movement to the boxes with a couple of keyframes. Really elegant and powerful. It is going to take me a bit of time to get really comfortable with Animation Nodes, but it is going to be a fun ride.

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